I Made A TNT Factory In Minecraft 1.21

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Published 2023-11-10
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Sand Duper By ‪@Scorpio03‬ -    • FAST Sand Duper (72k/hour) | Minecraf...  
Raid Farm By ‪@nashcasty‬ -    • UNIVERSAL RAID FARM STORAGE TUTORIAL ...  
Portal Creeper Farm By ‪@MethodZzS‬ (no video)

TTN crafting in the new 1.21 snapshots go brrrr

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All Comments (21)
  • The obvious choice for gunpowder was a ghast farm. Then you need a player in the nether as well.
  • @amacd_
    man it'd be cool to have a create mod like storage system where all craftable/farmable blocks/items get automatically farmed and also crafted into all of their different types.
  • @user-oo3pq3hd5y
    I love the way you showed us this with the raid farm! It never occurred to me that raids could work in the end. Definitely using this in my survival world, even if I make a slower farm. I don't need a perimeter anymore
  • @elliotgandersen
    I really appreciate how each step was explained and why that was a problem, and how each one can be overcome. 10/10
  • @MonocleMC
    What I enjoyed about this video, is that you didn't just slap three farms together and call it a day. Instead explaining the pros, and cons between the different farms, great video man!
  • @DrPeeper
    Watching totems getting thrown out like trash was really painful for me
  • @mreltrut5565
    If someone decides to build a raid farm from now on please build it in the end so that ravengers will infinitely fly out from the sides into the void lol
  • Infinite sand may be good to add for desert zombie when he dies it will drop sand
  • @an_apple_a_day
    This was an awesome video, man. The problem-solution format (idk how else to describe it lmao) was really entertaining + kept guessing how you were gonna make this insane idea work, and overall the editing + voice over was top notch. Super pleased that I decided to subscribe to you a few uploads back! Great work! :D
  • @Brunolator
    0:40 Yes there is renewable sand but very slow. wandering traders can give it
  • @Loaderdani
    I feel like he blocked many more creeper spawning squares than he had to. Spiders need 3x 3 squares to spawn in, so by leaving 2 blocks between slab’s (like the farm at 4:40 does) you can get better rates. 😊 Using a raid farm to make it a 1 Player farm was a clever idea. A lovely video
  • @tonydai782
    Mojang could basically cut the need for duping by simply 1) Adding renewable sand 2) Adding movable block entities to Java Edition. TNT duping is the single most widespread duplication in the game. With renewable sand and movable block entities, you wouldn't need duping to accomplish exactly the same task that TNT dupers currently serve. It would also end the whole dimension debacle you had in the video. (probably)
  • @d4cto
    Someone probably have said it already but that design flaw with starvation damage is fixed just by turning 180 and nudging into a corner. Works with all od Nash's raid farms, works with Ian's raid farm.
  • @LyxoH
    4:00 but since less mobs spawn, you can build more modules so the mobcap gets refilled.
  • I could be wrong but I believe you got rid of more spawnning spaces than necessary when building de creeper farm.
  • @Burssty
    Absolutely insane how much can be automated now...
  • @CraftyMasterman
    i will never forget the slander you put on my name that stream smh
  • @cathlovesey8381
    for the gunpowder farm, have you tried just leaving golems (on leads) around? they will attack spiders but ignore creepers! If this won't work, I'd like to hear why (-: also edit: I just got to the bit where you talk about ravagers getting stuck-golems!
  • @willk21666
    awesome vid dude. Love the ravengers being yeeted lmao!