A Skeptical Review of 'Atlas Fallen'

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Published 2023-08-09
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Atlas Fallen is an action role-playing video game developed by Deck13 Interactive and published by Focus Entertainment. The game is set to be released for Windows, PlayStation 5, and Xbox Series X and Series S in August 2023.

Atlas Fallen is a third-person action role-playing video game. At the beginning of the game, players can create and customize their own player avatar. The player is equipped with an ancient gauntlet that allows them to manipulate sand. With the gauntlet, players can shape the sand around them into weapons. Players can use three different weapons, though they can only carry two at any given time. Unlike Deck13's previous games, Atlas Fallen is a more traditional action game. Players are required to dodge, counter and block incoming attacks, as well as quickly switching between land and air combat. As players attack enemies, they will gain Momentum. At certain momentum threshold, the weapon the player is currently wielding will transform, and they can unleash a special skill or ability that deals devastating damage to their opponents.
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All Comments (21)
  • This seems like a game that everyone is going to look back on in 5 years when there’s another gaming drought and call it an underrated masterpiece
  • @sleepymind5213
    This game is giving me more prototype vibes with the very weighty yet surpringly quick movements.
  • @marcusmalone
    Who would've thought that 2023 would be the year of the talking bracelet? 🎉
  • @iSynthetix
    Thanks Luke, I was on the fence with buying. I'll wait for a sale. Did the same with Forspoken and the comparisons you've shown are on point. Thanks for saving me from a day 1 full price purchase!
  • @UchayKaykay
    Final Fantasy 16 Baldur's Gate 3 Armored Core 6 Starfield Spider-Man 2 And so many more I haven't named but deserve a mention These few months are packed with heavy hitters. We literally have no time for mediocre
  • @ChengTeoh
    Definitely agree with your assessment about the armor set. I just went with slotting in as many damage dealing stones to make the game fly by too quickly.
  • @peterfconley
    I think cringe is when emotion felt by the audience is dissonant with the emotion expressed by an earnest character.
  • @liljonwithnoh
    Making the prologue long allows them to secure the purchase before players have a chance to form a basic opinion whether or not to refund
  • @SpeedyNic
    I feel like this is a game that would have benefitted from a demo like forspoken. Just something small like an enemy encounter so we could get a feel for combat. I know the demo didn't work in forspoken's favour but considering how hit or miss games have been recently (and their prices), I tend to not purchase games anymore unless they're being lauded as the best thing since sliced bread, or if there's a demo that I enjoyed.
  • @BennyContraUHB
    Keep up the great work Luke Thank you for inspiring me in every video :)
  • @proxythefool
    The moment I saw that jump animation, it was definitely Foreskining. Also, the axe animations remind me a lot of God of War.
  • @E2STOPTV
    Looks like it has the potential to be pretty fun but Idk, not sold on it. Maybe I'll get it on sale.
  • @_KimJong-un_
    This is the exact type of game that will be on sale a month after release. I'll get it then
  • @RoboKSim
    This game and Immortals of Aveum look to be absolute gems, just like Forspoken was.