The Most OVERRATED FNAF Fan Game

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Published 2022-06-14
( In my opinion ; ] )

In this EPIC follow up to "The Most UNDERRATED FNAF Fan Game", I talk about every Five Nights at Candy's game and go over why I'm just not a huge fan of this super popular fan game series. Hopefully you'll stick around, hear me out, and enjoy my longest video to date!

You can download the FNAC series here: gamejolt.com/@Emilmacko/games

TWITTER (NEW): twitter.com/uhyeahbruv
DISCORD: discord.gg/uhyeah

FOOTAGE CREDITS:
FNAC: ‪@superdivorce‬
FNAC 2: ‪@Exit-hf8yy‬
FNAC 3:    • Five Nights at Candy's 3 Full Walkthr...  
FNAC R:    • Five Nights at Candy's Remastered: Ni...  
FNAC 3 Night Skip: ‪@Sleepkirby6472‬

Outro Music: Title Theme - Obliteracers

#FNAF #Fangame #FiveNightsAtFreddys #Candy #FNAC #genshinimpact #sponsored

All Comments (21)
  • @uhyeah
    Thank you to Genshin Impact for supporting the channel! You can download the game here: hoyo.link/43bd2LA6 What FNAF Fan Game do you want me to cover next?
  • @cursed-cat9126
    Blank has a great character concept, having an animatronic that you could draw on is A+ material
  • man has the guts to clickbait everyone with the thumbnail by giving the audience more than promised, made a spelling error in the title by giving more than promised, disrespect the Candy's series, and having all of that with a GENSHIN IMPACT sponsor. You sure have earned my respect.
  • @red.hydrogen
    One thing you forgot or missed about the Candy's remaster: Beating Shadow Candy unlocks CAM 13 during regular gameplay, allowing you to see the Rat's place of residence. What the game does not tell you is that this enables the Rat on every night of the game, and CAM 13 also persists if you hit New Game, essentially allowing for a pseudo NG+ mode.
  • 10:51 Phone guy: “oh, hey” LOUDLY SIPS COFFEE “Oh sorry, I have a latte with me”
  • @DrDapperTF2
    I have never been afraid of any animatronic or found any design scary. Not one, across the ENTIRE umbrella of 'FNaF content,' has caused me to lose sleep at night. There have been designs I've thought were cool, or designs I thought were objectively scary, but none that I was personally afraid of. None, except for the Rat. For whatever reason, the design of the Rat absolutely terrifies me. I first saw it in FNaC 1 when I was 13ish, and immediately had nightmares from it. I can remember laying in my bed staring at the open closet with my damn imagination trying its best to ensure I don't sleep. Now I'm 19, and I STILL get scared of its design, ESCPECIALLY Monster Rat. To this day, I haven't so much as watched gameplay of FNaC 3 because of how petrifyingly afraid it makes me.
  • @TheJoviLovi
    I really love Fnac 3, it felt like FNaF 4 and was very unique with new mechanics and a lullaby audio mechanic. Nevertheless Fnac 1 is still my favourite due to the gameplay
  • @BackSet
    This video finally answered a mystery that's been plaguing me for years. For the longest time I thought that Five Nights at Freddy's was about some kid losing a bet and being forced to hang out in an abandoned pizzeria for five nights. I thought this because I overheard some friends of mine discussing it. They had all actually played FnaF, though, and the newspaper clipping and the phone conversations make it pretty clear you're a night guard so I always thought it was weird they'd said this. Now I know that they must have been talking about FnaC 2.
  • @ShadedAkumu
    As a person who worked on Five Nights at Sonic's, I seriously hope you both do and don't cover it. I want to see someone give a proper retrospective on the impact the series left on FNaF fangames (mostly negative) as well as a full opinion on the series from someone who wasn't invested in it for years like most reviews of it tend to be, but I also really don't want some of the games I worked on in the past to get torn to shreds by a comment section. It's a double-edged sword. edit (4/14/23) - I made this comment when I was really tired and did a terrible job getting my point across and I really regret asking uhyeah to make the video, not because of peoples' opinions but because it brought unneeded attention to the series when Cy (creator of the games/friend of mine) has been trying to move on for like 3 years. I personally feel guilty about it.
  • The Rat in FNAC3 is honestly the creepiest animatronic I've ever seen
  • I personally found fnac 3 absolutely terrifying. The red, blood lusting eyes of rat and cat sent my a shiver down my spine. The shaking and vibrating of them made them seem even more desperate to get to you.
  • @Katharoni
    I feel like for the third game, hiding from Cat under the covers might have been a good way to change things. The dread of Ret getting in without you being able to see if you hide for too long would probably be pretty impactful, maybe even paired with a nice jump scare of him pulling back the covers to scream in your face if you do sit there for too long.
  • @elektricbugaboo
    I am genuinely so scared of rat antagonists in horror movies/games because of FNAC. When I was super little I watched some FNAC gameplay and the second my eyes landed on that damn rat a fear installed itself within me. Even if the game or movie sucks, I will be super scared of the rat.
  • @GhostlyBanes
    Fnac 1 was a pretty good fnaf clone and was very unique with its designs and characters. Fnac 2 could be beaten by just staring at one camera and I think that tells you all you need to know about it Fnac 3 was very well rounded but got pretty boring but that will be better in the remaster Emil will be releasing soon Great video as always!
  • Here's how i would fix some of the problems in FNAC 1. 1. Have night vision drain power very quickly 2. No glowing eyes. Instead, each animatronic would have specific, faint audio so you could hear which room they went to instead of just looking for eyes wihout night vision. Old Candy and especially RAT would have much more subtle audio 3. Have some kind of flashlight to shine down either hallway. However, Old Candy and RAT would hide from the light, so you would have to listen for audio or check the cameras. 4. To make cameras useful other than camera 11, camera 4, and camera 6, have Blank move to camera 2, 3, or 7 before he starts attacking. If he goes to camera 7, you have to close the left door. If he goes to camera 2, you have to close the ticket booth. If he goes to camera 3, you have to close the right door.
  • @animeluigiboy
    I remember being so terrified by Monster Rat’s design when I was younger, it was both awesome and horrifying at the same time.
  • @supagloo
    The games themselves aren't overrated, Emil's fnac games are just a perfect example of what a fnaf fan game should look like.
  • @exoticdachoo007
    Its my favorite fan game series. Its simple and gives more gameplay from the original fnaf. Its more for players who want more of a casual gaming session rather than tryhard a very hard section, or for people who want more of say Fnaf 1 or 4. I like the lore even though I never was in the fnaf lore itself, I respect Emil for expanding the Fnaf lore to his own side rather than make something completely new because you can actually use the bite of 87 as a time stamp for making a timeline.