50 Pro Tips After 1,600 Hours of Phasmophobia

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Published 2022-11-10
Searching for Phasmophobia tips? I have 50 for you that will help beginner as well as experienced players to improve their gameplay and understanding of the game.

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All Comments (21)
  • @bowser2lux
    If you're not afraid of the dark and know the map roughly, you can throw the flashlight on the ground so that it illuminates a hiding spot. So you can easily hide even if the breaker should go out before a hunt.
  • @skook3640
    1. Ditch your flashlight on familiar maps to grab more items from the truck per trip. 2. Use UV footprints from the salt to ask spirit box questions on top of the ghost. I find it more likely to respond if the ghost isnt talking. There is also a chance to get a special response from a deogen. 3. Always bring in two books and two dots to increase your chances of getting that evidence. 4. If you are new to the game or die a lot, leave the game during the death animation. You won't get any xp, but you won't lose any items either. 5. You can use the tarot cards almost risk free by pulling them at the threshold of the door, and walking out of the house during the animation. You won't get locked in on a death card. However that 1% hanged man card is still possible. 6. Turn up your cursor brightness to 500% if youre having difficulty seeing it on brighter scenes. 7. When investigating the ghost room at low sanity, the ghost can hunt at any time. Use the crucifix to cover your exit path so you're not trapped in the room with the ghost for a hunt. It's also good practice to hang just outside the ghost room and look in. You can use the grace period time to it's full advantage and escape much easier if you don't have to run past the ghost just before a hunt. 8. Playing game modes with 2 evidence or less is the best way to genuinely learn the ghosts and improve at the game. 9. When you think you could be hunted at any moment, don't sprint to keep it availible to get away for when you really need it. 10. On Tanglewood and Sunny Meadows, you can increase your sanity 10% by throwing the potato at the ghost during an event or hunt. 20% for an oni.
  • @knsleon
    the way the ghost recognizes you cursing at it is so funny
  • @kiro-fo9qg
    It would be cool if they added different death animations, depending on the type of ghost that killed you.
  • @Psychoooo
    What other tips do you have for new or experienced players? I did 2 oopsies in the video: - a little typo, its 14.4% sanity drain for multiplayer small maps - and wraith and phantom give emf when they come for u, not banshee (even tho that one can also come for you)
  • @CilantroGamer
    The TV remote tricks were really clever! Never thought of them! My contribution would be smudging with the summoning circle - while you can't prevent a cursed hunt, you can smudge the ghost before lighting the summoning circle to make sure it doesn't start a hunt while you're lighting it. If you're not sure where the ghost is to get that smudge off, you can also light a smudge on the ground right before you light the last candle - as long as you light the last candle far enough away from the circle, the ghost does happen to start a hunt right as you're lighting the last candle, the smudge stick should save you.
  • @nelots1462
    Never thought to use the parabolic mic as a timer, and using the TV remote as a portable hunt test is a really smart idea as well.
  • @doof3333
    Nice Video :D I wanna add two tips maybe someone finds it helpful: 1. If you're trying to get used to looping the ghost instead of hiding, then always leave your flashlight ON or keep talking while using a spot where you can see the ghost but it doesn't see you (Tanglewood kitchen is great). This will make the ghost movement much more predictable while not speeding it up. The ghost can now only double back when it's the furthest away from you giving you more time to react 2. Some niche knowledge in addition to Tip #33: sometimes you can Prove the Poltergeist without moving any items afterwards. The Poltergeist ability will give EMF 2 at the position where the ghost is standing when doing the multithrow, which sometimes will be like 1-2 meters away from where the item were. This is especially useful and observable in locations with no items in the middle of the room but some to the sides. E.g. when the ghost is in the Bleasdale Foyer it can empty the table in the livingroom giving you EMF 2 near the grandfather clock. Just make sure it didn't interact with the clock or breaker behind it. I used this only a few time in the same amount of playtime, but everything is useful sometimes :D
  • Something i've noticed that i havent heard anyone talk about: ghosts sing ring around the rosie sometimes, but they only do it during ghost events. So if You hear a ghost singing it, at least theyre not hunting.
  • @linzielizebet
    I have over 2,000 hours in Phasmophobia but I’m always up for learning more tips and tricks on playing the game. I really appreciate these videos 😊
  • @HYPN0_
    One tip that has worked for me but isnt the most reliable so only use it if you suspect its a mare. If you think its a mare go to the ghost room and find a lightswitch inside. Repeatedly turn it on an off leaving a small gap between using the lightswitch. After a while the mare will most likely switch the light off immediately after you turn it on so its a nice little way of finding a mare. Also making sure you find which hiding spots are blocked before your sanity starts draining even lower will help you in a hunt
  • @LHarm27
    On tip #22 (turning on lights) I think a lot of people get surprised in farmhouses and large maps because this doesn't work as well as the small houses. For farm houses, you need to be standing within like 2-3 meters of a lit wall sconce to stop your sanity from draining. In large maps, it's often directly below a lit overhead light where you need to stand if you want to drop your candle and do a paramic sweep without losing sanity. This also applies to the basement lights in the small maps. However, sanity drain or not, I would always suggest new players turn on the lights so they can see around and become familiar with the map. Getting lost is a good way to die during a hunt.
  • @oSlig
    On inclined surfaces, it’s faster to move while crouching. When you walk on stairs in the stand-up position, your speed is shared between horizontal and vertical components. But if you crouch, the horizontal speed remains the same. Now I wonder if ghosts get slowed down on stairs. If yes, it would potentially mean that we could outrun them on inclined surfaces without sprinting.
  • @kathyb395
    I never knew about the looking down and phasing through the door. Great video! Keep it up
  • @WysteriaASMR
    This tip is for those hunters starting out nightmare mode: unless you have evidence excluding it always have the mimic in the back of your mind and keep an eye out for those orbs, can’t tell you how many times I took a photo of a ghost have it disappear and immediately go “oh it’s a phantom” and leave with the wrong ghost (especially look out for orbs if you have a duo combo of spirit box, fingerprints or freezing temperatures)
  • @oldellie3131
    Amazing tips for new and experienced players! Thanks Psycho! You’ve done it again
  • @SadButter
    Here's one I figured out with my friends: If your dead friends have figured something out you can have them answer yes or no questions using the items found on the map. When one of us dies, we pick up a random object, bring it to the truck and agree something like "if yes throw the item at the pc, if no drop it on the floor" then we can ask something like "do you know the ghost type" or "is the ghost slow during hunts" We're only ever using the in-game voice chat so it's not cheating :P
  • @MusicaX79
    The one thing I teach most new players is that ghosts will attempt to interact with evidence they do no give evidence for. Example ghost may give writing but not dots. If you place the dots on top of the book and the ghost doesn't give dots give it they will attempt to interact with the dots before the book and never give writing. Move the dots out of the area and many times they will immediately write in the book.
  • @silent9pc
    I didn't know about a lot of the stuff on this video! Super awesome video man!
  • @rarebruh
    Using the Paramic's timer to test for Spirit/Demon is such a smart idea. I can absolutely see myself using this in the future