Face Modeling (Long version)

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Published 2015-04-30

All Comments (21)
  • @TimothyBell90
    Absolutely incredible work Luis. Your work flow is awesome, and easy to follow. I'm impressed by your work!
  • @PillwonPark
    Thank you for keep upload the modeling production process. personally, It gives me a lot of help to the character modeling.
  • @filbertadam
    Thank you, nice tutorial, even without English narration you did it in very detailed step
  • Amazing video. It's funny how hard it is to follow it once you start though. But I want to see where this road takes me.
  • @HeshamElshipli
    Great as usual.I have one question,how do you determine the model to be male or a female ? how can we plan for this ? We have to study anatomy ?
  • @arvind7176
    Hello sir you will teach me modeling character car animation and rigging online in 3themax software
  • @Uncooked_Kod
    Bro forgot how to press alt+w💀(joking) Great tutorial
  • good job there. can you tell me the shortcut for adding polygons? i would be glad for that
  • @TheLiverX
    There is one moment, that I can't understand: how to deal with perception of face without textures. My brain can't handle with face (yet I hope), that has just solid color or still incomplete, but I watching how you creating face and seems to be you don't give a damn about it uncompleted or untextured. In case of this I can't even imagine what will I get if I continue doing this: http://i.imgur.com/A9ZFf3L.png Yeah, yeah, topology is broken around nose... If you don't mind, can you explain how you handling this confusing moment when you seeing only a part of face, when this part is "torn off" and separately it still makes sense?
  • @CarloGoiff666
    Damn it's a pain in the ass to make a face in 3dsMax. Belder seems to be better for this.