Getting Started with Plasticity for Beginners | V1.4 Update | UI and Modeling Overview

Published 2024-03-08
In this video we are updating/redoing an intro video to get you started with Plasticity.

Plasticity is a CAD program for Artists. It has a lot of powerful CAD tools and the freedom of a direct modeler to give you the foundation and freedom to model nearly anything you want. But in order to make the most of Plasticity you should get comfortable with the UI, Shortcuts, and General workflow.

If you don't have plasticity yet make sure to download a 30-day trial from : www.plasticity.xyz/#pricingstrategy

If you are looking to buy Plasticity we are an Affiliate and the code "LEAD10" will get you 10% off your purchase and help out the channel.

In the video we talk about shortcuts and go over the most common ones you should know, but for a more complete list check out : plasticity-unofficial-document-nakcinpm5-shinjiesa…

00:00 Introduction
00:37 What is in this video
02:35 General Plasticity Settings
04:04 Tour the User Interface and Essential View and Selection Shortcuts
06:00 Shift CTRL and ALT when Modeling
07:35 Move Rotate Scale
08:58 Contextual Tools
09:52 Duplicate
10:52 See All Commands
12:06 Modeling Tutorial Introduction
12:31 Creating Curves
16:35 Extruding a Solid
17:02 Rotating a Face
17:30 Plane from Selection
17:42 Using SHIFT to get projections
18:50 Adding Fillets and Chamfers
19:18 Moving Faces
20:28 Extruding and Joining
21:28 Offset Edges of Faces
22:10 Iso Param and Line Knife Tool to Split Faces
23:10 Referencing geometry when creating curves
25:22 Modeling Process Review

All Comments (21)
  • @sidekick3rida
    Such a great tutorial. The pace, order, and clarity was perfect. Thank you!
  • @brunoluz4240
    Wow! I don't know which is better, your explanation or the software! In about 40 minutes I learned this software from scratch. Thanks!
  • @samdavepollard
    only half way through but this is well done impressive how much you pack into less than 30 minutes many thanks for sharing your knowledge subbed
  • @gregtracy9322
    Thanks for this. Definitely looking for more Plasticity content. It seems to fit a lot of what I need, a straight up modeler that isn't trying to be everything to everyone, where I can build what I need quickly and not break the bank, and mathmatically based so that I dont have to become some sort of mental contortionist to effectively and easily perform simple functions, like chamfers, fillets and booleans without destroying the geo. It's been on my to-do list to get better at using this for a while now, and I know a current project would have benefitted if I had had the time to do so. It's a lot more powerful than people give it credit for, and perfectly fills a need if you don't need a parametric modeler (how often do I really use that functionality in practice for my purposes?) or need to create drawings and such. Just a few more improvements here and there, and I have a feeling it'll be a must-have or go-to for most of my modeling needs. I just need to get more comfortable with it. It seems like every other day, I'll notice some function and say, "damn, i should have just used Plasticity for this."
  • @user-es2ju9np9s
    Never done any 3D modelling previously and want to make my own stuff using CNC machining. I just received my copy of Plasticity today and found this tutorial. I learned a huge amount from your very informative tutorial style and I was able to follow along surprisingly easily (for a 76 year old) and I look forward to other tutorials. I have bookmarked your solid modelling series and if it is pitched as well as this episode was, I should be able to manage my own simple modelling within a short time span. Thank you for the time and effort that you have put into this lesson.
  • @rasmus9311
    Very cool program, looks easy to be creative fast without any thing holding you back or slowing you down. Would almost dare to say revolutionary
  • @toddspeck9415
    Just learned so many things watching this tutorial. Thank you so much!
  • @Akumeitakai
    Yeah! Hey! I learned how to mangle an object in Plasticity and believe-you-me, I like using it to make shapes a hell of a lot more than Blender. Day one of my 30-day, but I am strongly tempted to buy this with your discount code!
  • @hydeman75
    Super clear , i learn a lot , thanks !!!
  • @tanggang6824
    I’m never using fusion 360 ever again after seeing this, it’s so straight forward and easy.
  • @MSM5500
    "Traditional" CAD such as Siemens NX & Solid Edge, IronCAD and Spaceclaim do all that direct modeling together with parametric modelling at the same time.
  • Thanks for the vídeo! How is the handle wirh STL files? Can I import and change?
  • @rcguy2175
    please do more im very much a beginner to plasticity and never used cad programs before
  • @r3s47
    Love the video, I am working on a Mac and didn’t see the “freestyle move “ option , do you know what the issue is?
  • @richardhaas1989
    I'm coming from sketchup 2017. I make cabinets. I have to render images for clients sometimes and need printed views with dimensions. Can do?