PvZ GW3 Ideas! | Part Three: Class Changes

Published 2024-01-26
Welcome to the third video of this series where I discuss everything about what I'd want for a Plants vs Zombies: Garden Warfare 3! If you like PvZ GW1, PvZ GW2, or PvZ BFN, this is the right video for you! Thanks for watching, and don't forget to subscribe!

If you have any ideas for your own PvZ GW3, please let me know!

Almost all music in this video was done by Peter McConnell, but all on-screen illustrations were done by me, including the thumbnail. The clip with the R O T A T I N G cactus used the song Free Bird by Lynyrd Skynyrd.
Channel: ‪@SkynyrdOfficial‬

Enjoy!

All Comments (21)
  • We're SUPER close to 1000 subscribers! Thank you so much for everything, and I hope you enjoy the video :D Hey, we did it! Thanks a lot for such support, as I never imagined things to go so well! If you have any of your own GW3 ideas, be sure to let me know!
  • @CONE778
    I will not do 10 push ups for every like this comment gets
  • @enchilordo8562
    Maybe for Super Brains’ floaty double jump, he could flutter his feet as he falls. It could be a way to show that he is hovering while also having that goofy “tries to be a superhero but isn’t really” part of SB
  • @spirit1288
    the reason sunflower has 10 extra hp is because of her giant forehead, her headshot hitbox is literally in the shape of a practice target, so the only way to get around this is to nerf her self heal, which I think is reasonable, but I do agree with the corn health nerf. Also, the thought of reworking torchwood into an oak variant is really freaking cool, not only will this give torchwood a lot more versatility, but it opens up a lot of other possibilities for oak primaries and abilities
  • @DylanDunn-ww9pb
    Variant Ideas for BFN characters: 1. Snapdragon could have a Cold Snapdragon variant like the plant in PVZ2 2. Nightcap could have variants that have the same color as different types of fungi, each with an effect like fire, ice, etc. 3. Acorn could have variants that are different wood types that could have different effects, and the rarity could be based on how rare the wood type is in real life.
  • @spirit1288
    bro, I know you just recently started uploading videos, but you're already becoming one of my favourite pvz youtubers ever (next to wolfy of course)
  • Wassup Twilight I'll support you as much as possible 👍 I've been subbed waaaaaay before you even started creating video's we're like virtual buddies lol
  • @spirit1288
    I think the imp change is a bit harsh, I love the idea that imp doesn't die when the mech is vanquished, but to have to be killed in order to use it again seems unfair, consider the idea of a meter that fills up when the imp deals damage or earns vanquishes, I'd seriously like you to look into this concept since this fixes the problem of noobs waiting out the mech cooldown. I dont use the mech that much when playing imp, but I will acknowledge the fact that it's busted, so a reasonable nerf would be to increase the damage fall off (and just his damage in general) and give him some sustain in his mech form at the cost of shooting
  • @Cube-Catastrophe
    Haven’t even watched it yet but I will later, I love your videos
  • @Crystonix_Anims
    Hey I've got a variant idea: Arcade chomper Bite dmg:20 Instead of slobber shot, He has a beam that acts similar to citrons beam with a little less drop off 175 hp Animated like a 3D 8-bit character, Designed like one as well. Same speed as average chomper Legendary meter that makes him MUCH faster but has 120 hp for the duration of it along with a pac man remix sound as his music. Beam headshot dmg:9 Beam body dmg:6 Obviously beam has drop off. I think this is pretty balanced.
  • @sockblouse9259
    I really like those ideas, keep them coming ! I'll definitely take some inspiration for my GW3 concept
  • 1:52 So many times have I wanted to chomp someone after unburrowing (mainly as armor chomper with no digestion upgrades) to then swallow from the front somehow, so 100% agree with this change.
  • @user-kx2pd1nf2m
    I would change night caps color scheme to fit it in more like the the mushrooms from the main games
  • @cesarplays687
    Maybe for the fire variant for acorn and oak, it would be named “chestnut and torchwood”
  • @NinjagoKristian
    Awesome third video! 🎉 Series is going great, how many more videos will there be do you think?
  • I have seen your other ideas and if Popcap does make a PvZ Gw3, they should hire you as the idea maker.
  • @friesland24
    I can't wait for the variants cause that was my favourite part of gw2! Also I made a new Peashooter variant, the BeePea (Basically the Bee Peashooter) The health is at 100, max damage output is 14 and minimum is 10. It can shoot 10 times before reloading. The bullet pierces but in a special way. The bigger the thing it shoots, the less piercing damage it does and less piercing range it has. The pierce has a value of 5. A wall has a value of 10. Super Brainz and All-star have values of 7. Soldier, Scientist, Engineer and Pirate have values of 4, Imp and Hovergoat have values of 2. So if you shoot a zombie, the bullet does less damage to the next target. It can get an upgrade which upgrade the piercing from value 5 to value 8, so that it can pierce the big boys (also all the bosses have values of 20) I also thought about making Camo Cactus, Camo Ranger, Mob Cob and maybe other sniper like characters to have the same piercing mechanic but different values. Another idea for BeePea is a variant only ability, like Unicorn and Twilight Chomper. Instead of Pea Gatling, it's replaced by Bee Swarm. Bee Swarm releases 5 bees that deal 10 damage to enemies and last until they deal 60 damage. The recharge is 35 seconds. What do you think? I got many more ideas for variants :) EDIT: I might make a whole on spreadsheet with all variants in the game + custom ones with balancing and stuff. So if you have any ideas for custom variants (that are balanced) let me know :)
  • @PuffShroom963
    Looks like you met your goal already. I am shocked, surprised, and impressed all at once
  • @LattiaXFusionz
    Im a litle late to comment but still another great video hope you will continue this channel for years and thousands to enjoy