Unity VR XR Development Meta Quest 2023, Getting Started PC & Mac, Open XR, XR Toolkit

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Published 2023-06-09
Hey all, I hope you enjoy this short 2023 update tutorial on how to get started in VR XR development for the Meta Quest using Unity and a Windows based or Apple Mac machine. All the most up to date best practice packages UNITY, OPENXR, XR TOOLKIT

This is suited to a Unity VR beginner interested in VR XR game development for the Oculus Meta Quest or training and simulation designers.

Oculus Meta Quest and Unity VR development frameworks are moving fast so I wanted to create an up to date tutorial for mid 2023 which used the Unity XR Interaction Toolkit supported by Meta.

All the software used in the tutorial is free and I've condensed the steps so you can get up and running quickly to get your first sense of accomplishment in VR XR development for the Oculus Quest.

If you are on a PC I recommend using the Oculus Quest Link for faster development

If you are on a Mac I show you how to deploy directly to the Quest using Unity.

If you run into issues with the steps please let me know in the comments and I'll do my best to help.

If you want to see more tutorials and XR news in your Youtube feed subscribe as I'm rolling out more videos.

Music by Chad Crouch!
developer.oculus.com/


//Breakdown
00:00 Intro
00:43 Unity Installation
01:14 Unity Hub
02:21 Testing & Deploying Mac & PC
03:16 Oculus App for Windows
03:43 Compatible Cable
04:11 Enable Link
04:20 Dev Account
05:34 Mobile Dev Setup
05:45 Unity Setup
06:29 XR Plugin Management
08:00 2D screen deploy fix
08:51 XR Interaction Toolkit
10:24 Scene Nav
10:58 Test in Headset
11:47 Mac Deploy to Quest
13:44 Extend your scene
16:30 Like and Subscribe :)

All Comments (21)
  • @yavalang
    My dev environment was completely corrupted and this video helped me to start again with a "fresh" version without bothering of too much dependencies, thank you very much!
  • @Shiibbbbyy
    Worked like a charm for my setup: Unity 2022.3.20f1, M1 Pro Macbook, Quest 2. Hopefully Unreal Engine can support Mac + Quest 2 in the future. Still couldn't get that working
  • @praful0203
    Simple, Clear and Working! It was really easy understanding what things are needed to setup the bare minimum project! Looking forward for more such videos! Thank you so much for this!
  • @jjmpgh
    Amazing tutorial!. Actually shows what is needed to someone who is completely fresh to the scene. Amazing job - thank you. Subscribed!
  • @renfitch1404
    Thank you Rob, clear and easy to follow πŸ‘
  • @Justeen15
    Thank you so much! This should be the official documentation haha. The only issue I ran into was it was not building for my Quest 2 and I realized I was using Unity 2022, but I updated it to 2021.3.30f1 and it worked.
  • @jactor2
    Amazing tutorial, we need more of this series. Extremely easy and understandable, also love the use of assets, too many tutorials got me setting up EVERYTHING FROM SCRATCH, and it really confuses newcomers.
  • @c016smith52
    OMG I'm in!!! Running the XR demo scene successfully, I'm so excited. I am now going to just build on this with a couple script mods for proof of concept, but I'm very thankful for this walkthrough. I'm on a Mac which added some challenges but for the most part was able to stop/pause/repeat where necessary and get it up and running. The opportunities are endless now. :) Thank you!
  • @adamocheri3513
    Thank you so much Rob! This was a greatly concise and beginner friendly introduction for me into VR with unity. All mysteries demystified!
  • @user-tl8tj1xc4v
    Thanks for this! There are two inconsistencies in the video that I would like clarification on: 1- @6:53, you skip over the actual clicking on an option. Later it is clear that you clicked OpenXR. 2- Why did you click OpenXR instead of the otherwise obvious Oculus? Thanks!
  • @alextgs3715
    Thanx very much ! after much month to try with my mac, its working well ! let's go build educate app
  • @monstermike
    Thank you for putting this together. I just bought a quest pro and everything in your video worked great for me. Time to make games!
  • @RichL57
    Great guide video πŸ‘
  • @camq66
    Feb 2024 - this video was the only one that worked for me! other problem I had tho was that oculus would stream through steamvr and not through oculus link so had to set the default runtime in the oculus desktop app settings
  • Very good starter demo. Will there be a more advanced follow-up? Hope so.
  • @frankstierle
    Best Video to start with Unity and VR (Ouest) development, thank you so much! I would love to see more videos getting a little bit deeper how to interact with object, improve settings for better Quality on quest and so on..