Medieval Dynasty - Full explanation of villager mood and how to get 100
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Published 2023-10-25
All Comments (20)
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I just started playing this before last weekend on PS5 and have discovered your very thorough vids... and this one is quite timely
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I am so thankful I found your video!! Very useful
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This is really really great information. Thank you so much.
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Look at you and your incredibly well made and well explained tutorial video, awesome work buddy look how far you have come, awesome work my friend, hopefully see more similar videos from you in the days and weeks to come
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Thank you for this excellent and informative video.
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Thanks
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Great info!
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Many thanks 7, I had eventually worked out my hated king was hurting the townsfolk mood, just hadnβt realised how much! ππ Greatly appreciate the time you put into research this bud! ππ Obviously disappointed by the lack of crossover Valheim references in the video π€£π€£π€£
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Yea I started insulating my houses and decorating them . Great video
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7 i love you so much you have helped me play the game ,understand the game and enjoy the game so so much. Over 2 days watching your Jackass by the lake playthrough loved so much. Sorry side tracked lol , Does it make any difference if you just build a stick home and then upgrade later,or do you get hit for happiness and just take longer to peak.Please keep playing Medieval. Big Man Hugs to you and yours.
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Now I know why 3 of my villagers are stuck on 4% ππ Looks like I am going to be earning a bit more building and excavation tech. I am currently researching the best ways to earn building tech.
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awsome video, I learned a lot of tricks. Does the size of the house affect the mood in any way ? (needs more decoration or something like that) I only have tier III houses but I got numbers not possible to obtain with the information in the videos (for example, 44% for full stone, planked roof with a job where skill=1, it should be at least 45%, right?
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Turns out a negative king still have negative mood
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if you want downtrodden peasants, supply them as such and they will reflect it if you want happy townsfolk, supply them as such and they will reflect it its like they're simulating reality XD great video!
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I see that insulating just one wall instead of the entire house increases mood.
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Hmmm another question, if you start game with a shi# King is it worth just keep starting til you get a good one?
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Wondering if this is Oxbow, or the original game? I am assuming it isn't, but likely is still useful information. That horse must have worms, ticks, fleas, and who knows what else!
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does the house size have anything with their happiness?
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Does the size house matter at all?