What your Healer Main says about You, FFXIV Jobs

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Published 2023-05-18
Time for the Healers! Easily the most underappreciated jobs if I say so myself, and I'm a tank main! But this one was a lot of fun to put together! I do look forward to finally being able to do a deep dive on Sage one day! But either way, I hope you all are having an amazing week and that this video might make it even better!

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Primary Sources:
Video Games-
FinalFantasy XIV Online

Publications-
Encyclopedia Eorzea Volume I
Encyclopedia Eorzea Volume II

Alternative Sources:
FinalFantasyXIV, The Lodestone/Sidestory
FFXIV, Letter from the Producer
Published FFXIV Brand Art Books

#ffxiv #lore #jobs

All Comments (21)
  • @cipher2023
    I really like how you do these, its not what it says about YOU the player in entirety like others. its also what it says about your WoL and you include lore and extra tid bits. makes it a lot more insightful. Thank you for the video!
  • @ThatGaudyFox
    So, fun little fact: The way SGE works in FFXIV may not be how it works in previous Final Fantasy games, but it IS consistent with how the Spiritmaster works in another Square Enix property: Bravely Default. In BD, the Spiritmaster is a powerful healer with a medical doctor/surgeon theme that enacts its healing through preventative measures and powerful barriers. What really sells the homage however, is the Spiritmaster's name in the Japanese version of Bravely Default: Sage.
  • @kirbyfanta
    Fun fact from a lore enthusiast Astrologian main, if you follow the events of your job quests, your WoL is technically one of the very best as you reunite and work with the Astrologian way of the Ishgardians and Sharlayans but also from the Hingan way. Locally refered as "Geomancy" your character learns that while the traditional way is to pull ether from the heavens through constellations, Geomancy is pulling ether from laylines in the deepest part of the planet. As traditional Astrologians uses the powers of the stars above, Geomancy practitioners uses the power of the "star" bellow their feets. The discipline was even created/discovered by the first King of Doma. To add even more to that, Hingan geomancers (and your character, since you learn to add those practices to your toolkit) work extremely well as exorcists. You even aid in the repair and consolidation of a magical exorcist ward all around the city of Kugane.
  • I seriously hope we get access to some of the Forbidden white magic or even golemancy in the 7.0 and beyond
  • I’m a DRK main. I am keenly aware that my life is in the healer’s hands.
  • @mannydani9180
    That scholar bit hits home. I main summoner (typically starting with it for new content so i can focus on learning mechanics) but Scholar is a close second and i typically end up focusing most about mechanics and callouts while playing with my friends. I'm also usually the first to decipher mechanics which i find really funny and fitting The brain is mightier than any sword after all
  • @Zaros105
    How dare you! Not only do I have Synastry on my hotbar, but I've also used it by accident at least once this month!
  • I would argue that being able to do things like sacrifice your fairy for extra aether/use deployment and emergency tactics for niche situations/expedience for in battle peloton/even placing your fairy in specific spots to maximize its healing output does give scholar that tactical feel. Its toolkit has lots of versatile moves for niche situations compared to other healers that when you optimize you can feel like a chessmaster.
  • @elecrom_9757
    But wasn't it mentioned in the AST Questline that Ishgardian Astrology is just observation of the Dragon Star and that they cannot even cast magic? There are quests where you heal knights and it is mentioned how surprising it is for them that an Astrologian can do that.
  • My warrior of light is a certified glue eater, and I'm not much smarter. She may not have the brain for magic, but she's got a big heart filled mostly for appreciation for the healers who she sometimes makes panic when I forget to hit bloodwhetting when it's off cool down in mob pulls. I see you, I appreciate you, and I believe that you should heal me as little as you can so you can do violence too. Thank you for saving me from my stupid decisions when Holmgang can't.
  • @rifleman2c997
    I'm doing my best to revive that DRG that keeps yeeting off the platform. The saddest thing is that when Synodic mentioned about screaming internally is my first thought is: "If you aren't, you're lying" P.S. Blood for the Blood lily, salt for the throne!
  • @rukrawczyk
    My favorite part of SGE lore is how poetic its portfolio is: an expert of 3 fields; medicine, the study of the body, aetherology; the study of the soul, and sorcery, the manipulation of both. That line was leagues more bonechilling than the DRK questline every delivered when i first read it, in its own unique way
  • @genisay
    I was actually thinking of the different ways in which each of the healing classes use their magic when I thought about all of the Scions healing you-know-who near the end of EW. It seemed a bit reduntent at first outside of just making for a good cutscene, but then I realized that each of them work in a slightly different way, and there by, they could each be doing something different in the healing process, meaning they had a much better chance of saving that person than by just having one of them healing, and it gave that scene a bit of new lore context for me and made it even more powerful.
  • @venanreviews
    I'm a Sage and sage main and I approve this message.
  • @NagaTales
    I contest that Shadowbringers AST was the most lore accurate, specifically because of how the mechanics of the new card system mapped perfectly over the Elemental Wheel, with the Lord and Lady, Melee and Ranged, both mapped to the Submissions and Conquests respectively.
  • My main WoL is a SCH main because, well. I was really inspired by Robin from Fire Emblem Awakening in the character creation process and the thought of a canonical battle strategist was fun for me. He serves as the 'raid lead' for the party of my Alt-WoLs and he loves being given the chance to provide strategic input by NPCs in the MSQ. And I've flavored his SCH main status into other classes he's taken up over the years. Using math and arcanima to calculate the precise positioning needed for Jumps, for instance.
  • @Galdrazier
    As a medical biologist, Sage was just right up my alley, thematically and aesthetically. Lovely combining medical science with magic. And lasers. Seeing this job in the Endwalker pre release trailers is what pushed me over the edge to try out FFXIV, and I'm glad I did. I was extra happy when the thing that got me into this wonderful game was also able to bond so well with me gameplay wise, especially when I started doing Savage content for the first time (looking forward to 6.4). Really love this job a lot.
  • @LuckyIStar
    I'm not a good healer by any stretch, but I fondly remember the days of rolling up in a Full Party and switching to the healing style opposite of my co-healer. Good times.
  • @sirensong1794
    the way you described sages are being very precise and accurate made me picture them as the surgeons of the healers, and hey given their more futuristic aesthetics maybe that's meant to come across. very cool video!
  • @PettankoNeko
    I just want to point out one thing about WHM. I know we have no spells directly called things like "Stone IV" anymore, but we STILL have Wind and Water spells. Cure 1-3, Medica, and Medica 2 are all Wind aspected, noted by the green casting vfx. I think Raise is too but I didn't have a subject to test this on. I'm unsure about Regen though. You can judge a spell's elemental property by their casting VFX. With that said, MOST of WHM's kit are water based spells. Glare, Dia, and Holy are the only unaspected spells we have as WHMs. Even role-based actions like Lucid Dreaming and Swiftcast use the water based casting VFX. Most of these spells even have a water-based sound effect to go along with them. It's really interesting!