TOP 5 BEST PVP STANDS IN THE GAME [ STANDS AWAKENING ]

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Published 2023-02-21
In this video i will be ranking the top 5 best pvp stands sa just remember its all my own opinion dont be too mad at it


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All Comments (21)
  • All of these stands in a nutshell: ULF: Spam -> Run -> Funni Laugh -> Repeat C-Moon: R -> Repeat King Crimson: Funni ahh combo -> Wait for cooldowns -> Repeat WSAU: No stand? -> Funni ahh oneshot combo -> Repeat DTW: E -> Random moves -> Repeat
  • @Roadblocks22
    Personally soft and wet is number 1 for me, since it bypasses the epitaph move of KC, GER, sometimes timestop. But it needs prediction and to match player movement when releasing the bubbles. Ive 1v2'ed 2 dtw and won. Because all i needed to do was block and then press r on them which has a good hitbox and even still works afer R is executed (delay after use meaning if you miss you can still hit it if the enemy goes close to you). You can also press z and fly levitate with your bubble to surprise your enemies, it works well most of the time. And you can unleash skills while on Z. It deserves a spot here honestly.
  • I would put sticky fingers somewhere cause it’s really underrated with its combos what if done right can make it so the opponent cant attack
  • I recommend using F before using Y as Wsau you can steal their stand ability then all you have to do next Y+V
  • @gabrieee221
    Won a local tournament cus of ULF, amazing stand tbh, huge capability in combat and mobility.
  • @Crimsxn_K1ra
    kcau is my top 1 and my personal favorite. it's durability is better than kcr, it distances faster with C move, the time erase is instant and you can still use your attacks while epitaph or time erase is active. it just works so well against dtw barrages and i can even destroy ger users with it cuz the Y move bypasses return to zero. it's also kind of good against people who team up on you.
  • here's my top 10 10. golden experience golden experience has some great moves as such as the h move and self heal, it is also pretty easy to use due to it's counter (f move) which lets u reflect any damage (excluding over heaven and ger) and also lets u attack while it's effect 9. sonic excluding the barrage, sonic has some great moves, as such as spindash and f, spindash has a incredible range and deals ok dmg (22.5), and it has a low cooldown, f move deals 5 damage per second and makes the enemy ragdolled, you can just watch how they slowly die as they can do nothing but wait to their death, sonic has also incredible speed and passive healing, which is broken because you don't really have to fight 8. samurai samurai is a quite good spec, just like every speedy spec, samurai is pretty hard to deal with because of it, it also has a powerfull block, but it's not really useful, it has a ranged move which is pretty good (35 dmg) and a 45 dmg r and the hitbox is also nice, t move basically gives you a 1 second i-frame and a speed buff which lasts for like 15 seconds, also has a f move with insane damage (100.5), the only downside is that it leaves you vulnerable due to it taking like 2 seconds to use 7. soft and wet despite having the most overpowered block in the game, soft and wet has some great moves (basically every move that involves a bubble), a 55 dmg r move, 6 damage per hit barrage, z move which is basically c-moon's t but better, t move does 15 damage and blinds the opponent for a short time, also y move does 15 dmg and slows down the opponent and f move which deals 65 dmg and stuns the opponent for a long time, wsau's f but better, the bad part is that the bubbles that s&w throws are kinda slow (t, y and f moves) 6. the world over heaven the world over heaven has a 6.25 damage per hit barrage, but that's not really great, twoh r does 45 damage, pretty good for an r, t move takes about 1.5 seconds to charge but it deals 90 damage, which is insane, you can also self heal (about 45 hp restored) and the time stop, most of twoh users depend on time stop, but it's still a good stand without it (7 second time stop), h move has a decent range and deals 50 damage, it is also a good move due to the ragdoll and it's easy to combo, the blocking is also really good, being a 90% damage reduction, and the v move, fast projectile which deals 50 damage and has low cooldown, overpowered 5. king crimson (and also doppio 1 arm) kc has insane combos and the i-frames are really good, what else can i say about kc? 4. ws au one shot combos, disables stands for a long time, every move it has is just good, also has a good blocking, a really good stand 3. kars and ulf they're both pain to deal with due to their high speed, passive healing and op damage, ulf has also a i-frames move and they can attack while using it, kars is also op, having way more hp than ulf (kars has 300 hp), this plus passive healing, increased speed and a bloodsuck move, makes kars really painful to deal with, kars also has a move that is similar to samurai's t, a speed buff, kars lacks projectiles but ulf has 2 projectile moves, one deals 35 damage and the other one throws 5 projectiles and each one does 25 damage, really op, ulf also can put you in fire with some moves (lmb, r and b), they're just op, both may have a weaker blocking than most stands and specs, but they don't need it. i didn't know which one to put here soo i'll put 2 stands in the same place again kc au and sptw (kc au is a bit better to me, just a bit) let's begin with kc au kc au has only 3 offensive moves (excluding lmb), but they deal really good damage and 2 of them have low cooldowns, e move is a hit which deals 40 damage, it does ragdoll (obvious) and it is really good, the hitbox is also nice, r move is just op, it is a bit faster than e move and also has nice hitbox, it does 35 damage per hit and does 3 hits, overall a really good move, y move is a grab, it does around 35 damage, the cooldown is also a bit high compared to e and r, and also takes 2 seconds for it to hit, but, it is also op, as it may bypass almost any counter unlike the other moves, t move is epitaph (free i-frames), that's all, f move is the time erase, what makes it different? you can attack while using it, also kc au's mobility is really good, kc au is pretty op now, sptw has some good moves, barrage deals 5.5 dmg per hit, but what does make it good it's r move, which deals 40 damage, it also has a projectile that deals 25 damage and y move (skull crusher) which i forgot the damage, but it's good, v is a dash, u can use it to make dashing hits with r move, sptw has also time stop mobility (it is better than jsp's), it's only downside it's the blocking, that's why kc au is a bit better to me 1. dtw self explaining.
  • @sleepwalker4517
    Twoh deserves to be in the top. Despite it's simple moveset, its very strong if you know how to use it. Good dmg, heal, good timestop, good ranged attack, 90% block and good durability makes this stand one of the best (or even the best) stand in the game. Not to mention doppio 1 arm, that despite having less movement than king crimson has almost an infinite stun, and of course kcau, with simple combos, big damage and attacking is te and epitaph, also having good mobility.
  • You deserve more views and subs your videos are underated fr
  • honestly i like the golden experience without the requeim, it has an counter that make you deflect other enemies hit dmgs
  • @HenryPC
    Tbh somt is a good spec for fighting, since it can ragdoll other guy as well as countering the homing barrage. It's very op if used properly
  • You forgot 1 that is Oni deadly combo and burning and need some skill to use but it really good
  • Fun fact,you can slap a disk to a standless person using WSAU "T" ability and it give a them a random stand(1/3 chance of working),mostly focused on TW,GE,SP,and anubis
  • Very underrated and even unknown stand, but kars is a legit threat to anything and should be mentioned at least once here.
  • Soft&Wet is my favorite because it causes blindness and creates a bubble where the person floats.