Is Dragon's Dogma 2 GAME OF THE YEAR? Review after 250 Hours!

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Published 2024-04-09
Is Dragon's Dogma 2 GAME OF THE YEAR? Review after 250 Hours!
In this Dragon's Dogma 2 video, we discuss core elements of Dragon's Dogma 2 including gameplay, game design, fast travel, enemy variety, combat, quests and more. And, we get into whether Dragon's Dogma 2 is really a candidate for Game of the Year, or if all its flaws will keep it out of the conversation.

Wiki: dragonsdogma2.wiki.fextralife.com/Dragon's+Dogma+2…



00:18 - Is it going to be the game of the year?
02:38 - Exploration
05:11 - Combat
07:04 - NPC Mechanics
09:20 - Has a chance to win GOTY
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All Comments (21)
  • @USMCKong0311
    I had the complete opposite experience. The game was most fun to me in the beginning of the game because of the exploration and the challenge of monsters, and got more boring by the end of the game because I've already collected all tokens and beetles and best gear so what's there to explore, and I kill all bosses in less than a minute. No challenge.
  • @sw8281
    I find the enemy hordes in some areas get annoying. Too many and all the same. I just start running past them if I can.
  • @Rannayamada
    One of my biggest gripes is changing vocations and having to deposit and withdraw your equipment instead of a FUCKING CHANGE EQUIPMENT OPTIOM BUTTON. DD1 HAD ONE FOR GODSAKES.
  • @HomicidalRemedy
    Having a real good time playing. It's like an adventure every time I leave the city. Exploring all over and taking your time makes for a rewarding experience.
  • @gaijinhunter
    Fabulous vid, you articulated the complex nature of the game and how it gets better etc. Been loving your coverage of the game, thank you!
  • @bluehornet632
    Mechanically the game is great. The open world design is fantastic. The game just doesnt do anything to shake up the mechanics 20+ hrs in (other than unmoored world or attempting trickster). I think they could have expanded on camping. Make it a more detailed way to influence pawn behavior. Make more materials for cooking, we live in the era of Dungeon Meshi for goodness sake! FF15 had a better camping system. They should have introduced a flyable griffin sometime after your Battahl/Volcano quests start even if it could only land at certain spots its a new but pre-established means of a travel. The game needs more cohesive story beats. Barely any of the characters that have quests have anything to do with the development of the story. That ceremonial sword quest was a HUUUGE waste of time. I think they should have created narrative for some of the main characters to travel with you with their own cutscenes and development (Brant, Ulrika, Minella, Sven etc) This game really suffers from shallow character development. No minigames? (unless you count the sphinx). The structural elements are there, I hope a dlc doesnt ignore the existing world but expands and adds to it.
  • @dantemiles689
    I have many gripes with this game. 1. Story is short and feels incomplete, feels like this game needs 3 acts but only has 1 & 2 and act 2 feels very rushed. 2. Low enemy variety 3. Combat is extremely easy especially towards the end. 4. Loot is underwhelming and you're basically "exploring" for seeker tokens. 250 of them...imagine someone took a handful of coins threw them across the country and said "go fetch" 5. NG+ is boring because it's so easy so it becomes a walking simulation 6. Performance, not only is it choppy but I've encountered more than a few game breaking bugs Definitely not GOTY we should have higher standards
  • @pjdava
    Fextralife, Your videos always brighten my day, so I subscribed!
  • @bluedotdinosaur
    Everyone has memories of the original DD after its Dark Arisen expansion which added a lot. Vanilla Dragon's Dogma was pretty good, but a little limited. I get the impression that due to its size and complexity DD2 was rushed out the door JUST a little and there's a few obvious things missing - like an additional endgame gear layer and hard mode for NG+. But it's inevitable it will get an expansion. The exciting part is DD2 has even more to work with than the first game. The potential for an expansion is high.
  • I love this game. I’m a little over 50 hours in and still in my first play through towards the end. My only minor complaint is I wish they had more enemy variety
  • It’s neither a flop or goty for me. I had fun! Great time. But I cannot say I’m not wishing it could be more. It is kinda missing a bit of everything. The best about this game is exploration and immersion. This game is mainly lacking rewards. Either in story, exploration, ranking vocations, levels, builds, quests, bor fighting monsters. They are all fun but nothing are at its best. For example, monsters are not challenging. There is no reward to go find monsters. The reward would be the challenge. The story feels off in the later part. It doesn’t pay off the emotion you invested in the first half. The beginning of the game was so fun because I was so weak. I had to run for my life from goblins! But after level 40. You just ran through everything. I think the game at its core is great but it doesn’t feel polished. I hope they have free title update like monster hunters to fix some minor issues. But probably not.
  • @shawntrynda7061
    Really good video as usual. I really love the way your videos are done !
  • @MrPickettFence
    Ive absolutely loved this game. Got lost in the world and it’s by far one of the most immersive games I’ve played in SO LONG. Getting to talk with my friends about our adventures has been a blast too. Thanks for another great video as always!
  • @denfansteven4910
    This game has been an incredible surprise for me. A flawed, yet unique and fun experience. I have not rolled credits but, in terms of combat and exploration, this is an awesome open world to get lost in
  • @zyllergaming
    I had a good time after so many hours, but it's an average game for me. It's unique on its own way.
  • @jds0406
    It's my GotY. But then again, this is the only new game I'm buying this year lol, unless you count Shadow of the Erdtree. My only substantial complaint is that it's too easy, even in the early game. The first game was quite challenging for a long time (sans exploits or powerleveling) -- even well into ng+ for some builds. You had to be cautious and prepared or you would die. You can just barrel through DD2, and most vocations feel OP by level 40. Hoping for a hard mode down the line. Still playing and enjoying it though. I doubt it will end up in my personal S-tier with the first game (unless it has DLC on par with BBI), but it's a solid A anyway.
  • You are on point, sir. The game has things I love, but also some things I’d love to change.
  • @jaenaldjavier188
    what sucks the most is that all of this couldve been addressed/ironed out before release - IF capcom execs actually trusted their developers and cared for their fan base… you can see it and feel it throughout the game when a cyclops comes barreling thru the trees, or you stumble upon a chimeras den, and especially in the way the quests have complex interconnections throughout the world. But just like the devs, they were skimped, rushed, and cut short in a way that just gave the most bang for the buck
  • @calyxatlas
    DD2 feels designed with dlc in mind. Like it has such a solid foundation but ends so suddenly and leaves you wanting more. The fact they left out things like hard mode or the replay-able content that was in dark arisen makes me even more convinced. And it’s annoying bc it works - I would definitely buy every dlc they give us