Dojo

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Published 2023-06-12


Here's a level that's designed for getting high scores rather than just surviving it. Otherwise it's too easy to camp in a corner.

It was going to be a game mode in the PLAY menu, but I didn't want to clutter it.

You might notice that the player always has the sword in this one. This is an undocumented feature of the editor: to do this, set the name of a room to _dojo.